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News - SOCOM: US Navy SEALs Confrontation

D-Pad support added to SOCOM Confrontation 1.30 patch
Posted on December 1, 2008 by Nikhil
 

The highly anticipated SOCOM Confrontation launched to rather poor reviews due to its lag, glitches, and server problems. Though a patch was released as a quick fix to make the game actually playable, the 1.30 patch is supposed to contain a number of major fixes. Though a list of fixes was announced nearly a month ago, it has recently been revealed that the patch will also add d-pad leaning support.

Currently, leaning is done using sixaxis controls, a function that many gamers have complained about as a pain to use. However, Slant Six Games (the developer) has listened to the complaints, and has opted to allow users to choose which control scheme they prefer. Gamers will even be able to toggle between sixaxis and d-pad controls in-game through the pause menu.

Unfortunately, no release date has been announced yet for the 1.30 patch. Considering the massive amount of improvements it is scheduled to make, it makes me wonder whether Slant Six should have delayed the game in order to release a higher quality product. Low reviews across the board undoubtedly hurt sales for SOCOM and tarnished the franchise’s reputation as a solid online shooter. Hopefully with the release of 1.30, SOCOM is able to regain the massive fan base it enjoyed so long on the PS2.

The complete fix-list for 1.30:

 

New Features:

SOCOM Awards and PSN Trophies

DTS audio support

Add HUD and scoreboard opacity

Scoreboard invocation improvements (tap select for persistent scoreboard, hold for temporary)

Spectator mode HUD turns off after brief interval

Spectator camera look now respects user invert on/off setting

Spectator camera pan now consistent with in game camera

Add dive-to-prone

Add lean control to d-pad

Gear items stackable

Extend post-round period

Restrict RPGs and grenade launchers in ranked rooms

Increase prone movement speed

Adding support for lefty control configuration (analog stick functions swapped)

Increase frag grenade effectiveness

Prevent incorrect reload interruptions

 

Bug Fixes

Fix animation issue when prone rolling near certain objects.

Fix remaining issues with statistics gathering and display

Fix bugs related to equipping of C4 in breach mode

Fix occasional audio drop outs

Fix last remaining framerate hitch when other clients late join

Fix remaining stability issues

Fix hostages being affected by smoke

 

Be sure to stay tuned to PCN for the latest PS3 news!

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You must Login or Register to post comments
Dustin S. says:
sounds good to me! haha
Posted on Dec 1, 2008 21:17:38
bytemap says:
Some basic things that you figured would've been fixed in a beta. But I understand sometimes not everything can be catched. AT least now there is something to hope for. :)
Posted on Dec 23, 2008 15:20:39
bytemap says:
Some basic things that you figured would've been fixed in a beta. But I understand sometimes not everything can be catched. AT least now there is something to hope for. :)
Posted on Dec 23, 2008 15:20:39
Dustin S. says:
sounds good to me! haha
Posted on Dec 1, 2008 21:17:38
Dustin S. says:
sounds good to me! haha
Posted on Dec 1, 2008 21:17:38
bytemap says:
Some basic things that you figured would've been fixed in a beta. But I understand sometimes not everything can be catched. AT least now there is something to hope for. :)
Posted on Dec 23, 2008 15:20:39
SOCOM: US Navy SEALs ConfrontationSOCOM: US NAVY SEALS CONFRO...
Publisher: SCE
Developer: Slant Six Games
Genre: Shooter
ESRB: Mature 17+
Release: 2008-10-14
Wished: 0
PCN Rating: NR

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