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News - Final Fantasy XIII

FFXIII PS3 HAS Been Adversely Affected By 360
Posted on September 4, 2009 by Shak
 

Unlike many of these articles, which look at the delay of PS3 version of the game due to the 360 or the difference in graphics since the Xbox 360 version of the game, this article looks at one specific limitation of the Xbox 360 which has affected the gameplay of the PS3 version, the multiple discs issue.

Since the announcement of the Xbox 360 version of Final Fantasy XIII, the developers have specifically stated several times that the PS3 version of the game would not be affected by the Xbox 360 version of the game. This was clearly a LIE. The game's graphics have already been downgraded as has been shown in many comparison pictures, but has the gameplay been affected?

Many PS3 fans were looking forward to playing the PS3 version of the game with the Japanese voices with English subtitles. It was safe to assume that this would be the case at least for the PS3 version, because it didn't have the size constraints of a DVD, Naruto Ultimate Ninja Storm has this so why wouldn't Final Fantasy right? Wrong. Due to the limitations of the DVD, the PS3 version of the game has been compromised in order to "keep both versions of the game identical." This was confirmed with Final Fantasy XIII's producer in an interview with GameTrailers.

He specifically mentions here that it is because they want to keep the game the same on both platforms, is that the Xbox 360 version not affecting the PS3 version? How hard can it be to include the Japanese audio track in the game? It will most likely include English subtitles anyway; the Japanese language track would simply replace the English language track. Well we can at least hope this will be coming as DLC at a later stage...

The second way the Xbox 360 will affect the gameplay of the PS3 version of the game, is the pacing. When Final Fantasy moved to PlayStation 2, it only ever appeared on 1 DVD. This meant that unlike previous iterations on the original PlayStation, every area within the game could technically be open at any time. In previous games, some areas appeared on some discs, and were closed off in others. The same can even be said for games such as Lost Odyssey on the Xbox 360, due to the space constraints of the DVD, the majority of side-quests appeared on the final disc. Final Fantasy XIII will be affected in the same way.

This is not a huge problem if an RPG is 360 exclusive or developed for Xbox 360 first, but if it is meant to be developed on the PS3 first and take advantage of ALL it's features, then it is a problem.

If the game was on a single Blu-Ray disc, it would allow the player to explore many areas, and many side-quests at any time throughout the game. However, due to the DVD limitations of the Xbox 360, the game will be cut up, and many areas you visit at the beginning of the game will most likely not be available towards the end of the game. This may be one of the main reasons that many PS3 fans are looking forward to Final Fantasy Vs XIII more than Final Fantasy XIII, because Versus represents an upgrade in scale whereas Final Fantasy XIII is actually a downgrade from earlier Final Fantasy games in that sense.

What was it that you said Kitase only 2 months ago?

“So we don’t know how many discs it’ll be housed on for 360, but there won’t be a chance that we’ll compromise anything because, oh it didn’t fit in the 360 discs so we’ll have to take it out of the PS3 version, or vice versa.” Source.

Yeah, right.

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Grimm says:
What this article fails to point out? ALL FF games...yes even the 1 disc ones on PS2 have locations you DONT visit again. This can be due to how the story goes or they just leave it out because it's unnecessary. Most 1 disc JRPGs had this so instead of making an article to try and get some hits your site and cause up some fanboy **** why don't you research the JRPG genre instead? It's funny how you didn't include that Kitase also mentioned they were compressing everything in the game for the 360 version.
Posted on Sep 4, 2009 19:10:53
Azrael says:
This article also fails to mention the fact that FF VII was on multiple discs, yet at the end when you had access to the airship you could fly anywhere and visit just about every location, with a few minor exceptions which were due to story progression rather than availability on the disc. In most just about every multi disc RPG which has open world elements all of the level information is located on each disc. The rest of the space is used for audio, scripting, cutscenes, and other data that is specific to the progress of the story. This means that just because the game is on multiple discs there is still a pretty good chance that, as long as S-E wants it this way, the entire world will still be available regardless of which disc you're on, so long as the story has progressed far enough to open the entire world to you. I can't believe I actually stood up for the 360 for once. I feel kind of dirty and may need to take a very hot shower now...
Posted on Sep 5, 2009 02:56:59
Artimus says:
What I don't understand is WHY? Why, if the PS3 has the ability to produce a graphically better game and extra sound and subtitle options etc. can it not be allowed to do so. PC games most of the time are graphically better than their console rivals so why is it not the case between consoles. 360 owners should be happy that they are able to get FFXIII in the first place. Isn't this the basis of competition, building a console more powerful than you competitors in order for games to be more desirable on said console. Why do these games get dumbed down? It's like breaking the legs off a sprinter to make the handicapped feel better. And why aren't Sony fighting harder for it not to be identical on both consoles? I can see why gameplay and content should be the same on both consoles but extras like japanese and subtitles (through blu-ray), and graphical boosts (through horsepower) should be available to PS3 owners because the console can produce them. If it were on PC it would have all these features and people would applaud it. I DONT GET IT.
Posted on Sep 5, 2009 09:01:13
akuma31 says:
@Artimus: answer is very simple. Before the 360 deal was reached that's exactly what they were planning to do. But 1 business decision screwed all that up and now all of a sudden they have to play fair because MS demands it in their contract. The result of greed. Blame S-E.
Posted on Sep 5, 2009 12:25:37
akuma31 says:
@Artimus: answer is very simple. Before the 360 deal was reached that's exactly what they were planning to do. But 1 business decision screwed all that up and now all of a sudden they have to play fair because MS demands it in their contract. The result of greed. Blame S-E.
Posted on Sep 5, 2009 12:34:28
Fleakitten says:
Business is business. Gamers are going to over look this and buy the game because it's Final Fantasy and is from SE. Believe me. I used to be like that. That's all that matters and SE knows it. They can put their name on a pile of nails and people would buy it. FFXIIIVersus is going to blow FFXIII away( assuming it remains PS3 exclusive) and that's the one I'll be buying. In the meantime, I'll be playing WKC online w/my costume character instead. Speak w/your wallet!
Posted on Sep 5, 2009 15:31:39
XxOsurfer3xX says:
Its a shame, that we cannot enjoy a final fantasy that uses 100% of the ps3 resources, the console world has lost a lot because of the 360, and its funny when they say that it looks better on 360, if it was not a multiplatform game ps3 would crash 360 every single time...
Posted on Sep 6, 2009 03:28:59
darkshadow10292 says:
honestly, i only have a 360(too poor to get a ps3) and im pissed at this. i mean i wouldnt mind if i had to switch discs every 30 mins if that means i get a good quality. well i guess it's time for me to save money and get a ps3.
Posted on Sep 6, 2009 16:40:22
mtmind2 says:
I'm sorry but this report is complete nonsense. If the graphics have been downgraded, then that has NOTHING to do with the 360. If the PS3 was capable of displaying better graphics for the game, then it WOULD (ff there is a PC version, the graphics would be better, so why do people insists on pretending the rules are different for consoles?). MGS4 looks great, incredible at times, but it's graphics were ALSO downgraded a little compared to the the first showing at E3 2006. That's how it is with game development. That's the reality between cinematic demos and REAL gameplay. So to blame the 360 for this is nonsense. Now when they say they're trying to "keep both versions of the game identical", AT NO POINT do they say the PS3 version is being changed due to the 360 version. This is being ASSUMED only. What they DO say is that they're aiming for 3 DVDs on the 360 and they're trying to compress everything to fit. So it clear that to keep both versions identical, they are busting their [email protected] to get the 360 version UP to the standard of their PS3 version, they are not compromising the PS3 version to accommodate the 360. So if any version is to 'suffer' as a result, then it's going to be the 360 version! As for the Japanese track. How hard? Well, have you ever thought about space? Yes Blu-ray allows up to 50GB currently, but those discs are more expensive than the typical 25GB discs used for all PS3 games except MGS4. It's clear that this game was designed for the 25GB disc, hence to include the Japanese audio would also certainly push the game over 25GB and therefore require a 50GB disc instead. For additional audio, that just doesn't make financial sense, especially since it's the gamers who will cover the cost, and the game is expensive enough as it is! As for side-quests, again assumptions, assumptions, assumptions. Firstly you don't know the exact structure of the game, secondly, what's stopping gamers having to change discs on the 360 version for those side quests? Whose to say there isn't a HDD install (like Forza 3) to cater for those side quests on the 360? So why do you assume it MUST be sequential only (i.e. disc 1, then 2 and finally 3). So again, you can't claim the 360 has changed ANYTHING in the PS3 version in that respect. Therefore if FFXIII was still a PS3 exclusive, it would be EXACTLY the same game as it is now, unchanged by the 360 (as they have said over and over again)! Hence I doubt graphically FFXIII vs will be any better, since it's running on the same multi-format game engine, but I have no doubt that if FFXIII vs remains a PS3 exclusive, certain people will still find a way to blame the 360 for any 'deficiencies' they see in the game. ;-)
Posted on Sep 8, 2009 14:58:00
mtmind2 says:
I'm sorry but this report is complete nonsense. If the graphics have been downgraded, then that has NOTHING to do with the 360. If the PS3 was capable of displaying better graphics for the game, then it WOULD (ff there is a PC version, the graphics would be better, so why do people insists on pretending the rules are different for consoles?). MGS4 looks great, incredible at times, but it's graphics were ALSO downgraded a little compared to the the first showing at E3 2006. That's how it is with game development. That's the reality between cinematic demos and REAL gameplay. So to blame the 360 for this is nonsense. Now when they say they're trying to "keep both versions of the game identical", AT NO POINT do they say the PS3 version is being changed due to the 360 version. This is being ASSUMED only. What they DO say is that they're aiming for 3 DVDs on the 360 and they're trying to compress everything to fit. So it clear that to keep both versions identical, they are busting their [email protected] to get the 360 version UP to the standard of their PS3 version, they are not compromising the PS3 version to accommodate the 360. So if any version is to 'suffer' as a result, then it's going to be the 360 version! As for the Japanese track. How hard? Well, have you ever thought about space? Yes Blu-ray allows up to 50GB currently, but those discs are more expensive than the typical 25GB discs used for all PS3 games except MGS4. It's clear that this game was designed for the 25GB disc, hence to include the Japanese audio would also certainly push the game over 25GB and therefore require a 50GB disc instead. For additional audio, that just doesn't make financial sense, especially since it's the gamers who will cover the cost, and the game is expensive enough as it is! As for side-quests, again assumptions, assumptions, assumptions. Firstly you don't know the exact structure of the game, secondly, what's stopping gamers having to change discs on the 360 version for those side quests? Whose to say there isn't a HDD install (like Forza 3) to cater for those side quests on the 360? So why do you assume it MUST be sequential only (i.e. disc 1, then 2 and finally 3). So again, you can't claim the 360 has changed ANYTHING in the PS3 version in that respect. Therefore if FFXIII was still a PS3 exclusive, it would be EXACTLY the same game as it is now, unchanged by the 360 (as they have said over and over again)! Hence I doubt graphically FFXIII vs will be any better, since it's running on the same multi-format game engine, but I have no doubt that if FFXIII vs remains a PS3 exclusive, certain people will still find a way to blame the 360 for any 'deficiencies' they see in the game. ;-)
Posted on Sep 8, 2009 14:58:15
mtmind2 says:
Oops, sorry about the double post. :-( And sorry about no paragraphs (they were there in my original post).
Posted on Sep 8, 2009 15:00:29
mtmind2 says:
Oops, sorry about the double post. :-( And sorry about no paragraphs (they were there in my original post).
Posted on Sep 8, 2009 15:00:29
mtmind2 says:
I'm sorry but this report is complete nonsense. If the graphics have been downgraded, then that has NOTHING to do with the 360. If the PS3 was capable of displaying better graphics for the game, then it WOULD (ff there is a PC version, the graphics would be better, so why do people insists on pretending the rules are different for consoles?). MGS4 looks great, incredible at times, but it's graphics were ALSO downgraded a little compared to the the first showing at E3 2006. That's how it is with game development. That's the reality between cinematic demos and REAL gameplay. So to blame the 360 for this is nonsense. Now when they say they're trying to "keep both versions of the game identical", AT NO POINT do they say the PS3 version is being changed due to the 360 version. This is being ASSUMED only. What they DO say is that they're aiming for 3 DVDs on the 360 and they're trying to compress everything to fit. So it clear that to keep both versions identical, they are busting their [email protected] to get the 360 version UP to the standard of their PS3 version, they are not compromising the PS3 version to accommodate the 360. So if any version is to 'suffer' as a result, then it's going to be the 360 version! As for the Japanese track. How hard? Well, have you ever thought about space? Yes Blu-ray allows up to 50GB currently, but those discs are more expensive than the typical 25GB discs used for all PS3 games except MGS4. It's clear that this game was designed for the 25GB disc, hence to include the Japanese audio would also certainly push the game over 25GB and therefore require a 50GB disc instead. For additional audio, that just doesn't make financial sense, especially since it's the gamers who will cover the cost, and the game is expensive enough as it is! As for side-quests, again assumptions, assumptions, assumptions. Firstly you don't know the exact structure of the game, secondly, what's stopping gamers having to change discs on the 360 version for those side quests? Whose to say there isn't a HDD install (like Forza 3) to cater for those side quests on the 360? So why do you assume it MUST be sequential only (i.e. disc 1, then 2 and finally 3). So again, you can't claim the 360 has changed ANYTHING in the PS3 version in that respect. Therefore if FFXIII was still a PS3 exclusive, it would be EXACTLY the same game as it is now, unchanged by the 360 (as they have said over and over again)! Hence I doubt graphically FFXIII vs will be any better, since it's running on the same multi-format game engine, but I have no doubt that if FFXIII vs remains a PS3 exclusive, certain people will still find a way to blame the 360 for any 'deficiencies' they see in the game. ;-)
Posted on Sep 8, 2009 14:58:15
mtmind2 says:
I'm sorry but this report is complete nonsense. If the graphics have been downgraded, then that has NOTHING to do with the 360. If the PS3 was capable of displaying better graphics for the game, then it WOULD (ff there is a PC version, the graphics would be better, so why do people insists on pretending the rules are different for consoles?). MGS4 looks great, incredible at times, but it's graphics were ALSO downgraded a little compared to the the first showing at E3 2006. That's how it is with game development. That's the reality between cinematic demos and REAL gameplay. So to blame the 360 for this is nonsense. Now when they say they're trying to "keep both versions of the game identical", AT NO POINT do they say the PS3 version is being changed due to the 360 version. This is being ASSUMED only. What they DO say is that they're aiming for 3 DVDs on the 360 and they're trying to compress everything to fit. So it clear that to keep both versions identical, they are busting their [email protected] to get the 360 version UP to the standard of their PS3 version, they are not compromising the PS3 version to accommodate the 360. So if any version is to 'suffer' as a result, then it's going to be the 360 version! As for the Japanese track. How hard? Well, have you ever thought about space? Yes Blu-ray allows up to 50GB currently, but those discs are more expensive than the typical 25GB discs used for all PS3 games except MGS4. It's clear that this game was designed for the 25GB disc, hence to include the Japanese audio would also certainly push the game over 25GB and therefore require a 50GB disc instead. For additional audio, that just doesn't make financial sense, especially since it's the gamers who will cover the cost, and the game is expensive enough as it is! As for side-quests, again assumptions, assumptions, assumptions. Firstly you don't know the exact structure of the game, secondly, what's stopping gamers having to change discs on the 360 version for those side quests? Whose to say there isn't a HDD install (like Forza 3) to cater for those side quests on the 360? So why do you assume it MUST be sequential only (i.e. disc 1, then 2 and finally 3). So again, you can't claim the 360 has changed ANYTHING in the PS3 version in that respect. Therefore if FFXIII was still a PS3 exclusive, it would be EXACTLY the same game as it is now, unchanged by the 360 (as they have said over and over again)! Hence I doubt graphically FFXIII vs will be any better, since it's running on the same multi-format game engine, but I have no doubt that if FFXIII vs remains a PS3 exclusive, certain people will still find a way to blame the 360 for any 'deficiencies' they see in the game. ;-)
Posted on Sep 8, 2009 14:58:00
darkshadow10292 says:
honestly, i only have a 360(too poor to get a ps3) and im pissed at this. i mean i wouldnt mind if i had to switch discs every 30 mins if that means i get a good quality. well i guess it's time for me to save money and get a ps3.
Posted on Sep 6, 2009 16:40:22
XxOsurfer3xX says:
Its a shame, that we cannot enjoy a final fantasy that uses 100% of the ps3 resources, the console world has lost a lot because of the 360, and its funny when they say that it looks better on 360, if it was not a multiplatform game ps3 would crash 360 every single time...
Posted on Sep 6, 2009 03:28:59
Fleakitten says:
Business is business. Gamers are going to over look this and buy the game because it's Final Fantasy and is from SE. Believe me. I used to be like that. That's all that matters and SE knows it. They can put their name on a pile of nails and people would buy it. FFXIIIVersus is going to blow FFXIII away( assuming it remains PS3 exclusive) and that's the one I'll be buying. In the meantime, I'll be playing WKC online w/my costume character instead. Speak w/your wallet!
Posted on Sep 5, 2009 15:31:39
akuma31 says:
@Artimus: answer is very simple. Before the 360 deal was reached that's exactly what they were planning to do. But 1 business decision screwed all that up and now all of a sudden they have to play fair because MS demands it in their contract. The result of greed. Blame S-E.
Posted on Sep 5, 2009 12:34:28
akuma31 says:
@Artimus: answer is very simple. Before the 360 deal was reached that's exactly what they were planning to do. But 1 business decision screwed all that up and now all of a sudden they have to play fair because MS demands it in their contract. The result of greed. Blame S-E.
Posted on Sep 5, 2009 12:25:37
Artimus says:
What I don't understand is WHY? Why, if the PS3 has the ability to produce a graphically better game and extra sound and subtitle options etc. can it not be allowed to do so. PC games most of the time are graphically better than their console rivals so why is it not the case between consoles. 360 owners should be happy that they are able to get FFXIII in the first place. Isn't this the basis of competition, building a console more powerful than you competitors in order for games to be more desirable on said console. Why do these games get dumbed down? It's like breaking the legs off a sprinter to make the handicapped feel better. And why aren't Sony fighting harder for it not to be identical on both consoles? I can see why gameplay and content should be the same on both consoles but extras like japanese and subtitles (through blu-ray), and graphical boosts (through horsepower) should be available to PS3 owners because the console can produce them. If it were on PC it would have all these features and people would applaud it. I DONT GET IT.
Posted on Sep 5, 2009 09:01:13
Azrael says:
This article also fails to mention the fact that FF VII was on multiple discs, yet at the end when you had access to the airship you could fly anywhere and visit just about every location, with a few minor exceptions which were due to story progression rather than availability on the disc. In most just about every multi disc RPG which has open world elements all of the level information is located on each disc. The rest of the space is used for audio, scripting, cutscenes, and other data that is specific to the progress of the story. This means that just because the game is on multiple discs there is still a pretty good chance that, as long as S-E wants it this way, the entire world will still be available regardless of which disc you're on, so long as the story has progressed far enough to open the entire world to you. I can't believe I actually stood up for the 360 for once. I feel kind of dirty and may need to take a very hot shower now...
Posted on Sep 5, 2009 02:56:59
Grimm says:
What this article fails to point out? ALL FF games...yes even the 1 disc ones on PS2 have locations you DONT visit again. This can be due to how the story goes or they just leave it out because it's unnecessary. Most 1 disc JRPGs had this so instead of making an article to try and get some hits your site and cause up some fanboy **** why don't you research the JRPG genre instead? It's funny how you didn't include that Kitase also mentioned they were compressing everything in the game for the 360 version.
Posted on Sep 4, 2009 19:10:53
Azrael says:
This article also fails to mention the fact that FF VII was on multiple discs, yet at the end when you had access to the airship you could fly anywhere and visit just about every location, with a few minor exceptions which were due to story progression rather than availability on the disc. In most just about every multi disc RPG which has open world elements all of the level information is located on each disc. The rest of the space is used for audio, scripting, cutscenes, and other data that is specific to the progress of the story. This means that just because the game is on multiple discs there is still a pretty good chance that, as long as S-E wants it this way, the entire world will still be available regardless of which disc you're on, so long as the story has progressed far enough to open the entire world to you. I can't believe I actually stood up for the 360 for once. I feel kind of dirty and may need to take a very hot shower now...
Posted on Sep 5, 2009 02:56:59
Artimus says:
What I don't understand is WHY? Why, if the PS3 has the ability to produce a graphically better game and extra sound and subtitle options etc. can it not be allowed to do so. PC games most of the time are graphically better than their console rivals so why is it not the case between consoles. 360 owners should be happy that they are able to get FFXIII in the first place. Isn't this the basis of competition, building a console more powerful than you competitors in order for games to be more desirable on said console. Why do these games get dumbed down? It's like breaking the legs off a sprinter to make the handicapped feel better. And why aren't Sony fighting harder for it not to be identical on both consoles? I can see why gameplay and content should be the same on both consoles but extras like japanese and subtitles (through blu-ray), and graphical boosts (through horsepower) should be available to PS3 owners because the console can produce them. If it were on PC it would have all these features and people would applaud it. I DONT GET IT.
Posted on Sep 5, 2009 09:01:13
akuma31 says:
@Artimus: answer is very simple. Before the 360 deal was reached that's exactly what they were planning to do. But 1 business decision screwed all that up and now all of a sudden they have to play fair because MS demands it in their contract. The result of greed. Blame S-E.
Posted on Sep 5, 2009 12:25:37
akuma31 says:
@Artimus: answer is very simple. Before the 360 deal was reached that's exactly what they were planning to do. But 1 business decision screwed all that up and now all of a sudden they have to play fair because MS demands it in their contract. The result of greed. Blame S-E.
Posted on Sep 5, 2009 12:34:28
Fleakitten says:
Business is business. Gamers are going to over look this and buy the game because it's Final Fantasy and is from SE. Believe me. I used to be like that. That's all that matters and SE knows it. They can put their name on a pile of nails and people would buy it. FFXIIIVersus is going to blow FFXIII away( assuming it remains PS3 exclusive) and that's the one I'll be buying. In the meantime, I'll be playing WKC online w/my costume character instead. Speak w/your wallet!
Posted on Sep 5, 2009 15:31:39
XxOsurfer3xX says:
Its a shame, that we cannot enjoy a final fantasy that uses 100% of the ps3 resources, the console world has lost a lot because of the 360, and its funny when they say that it looks better on 360, if it was not a multiplatform game ps3 would crash 360 every single time...
Posted on Sep 6, 2009 03:28:59
darkshadow10292 says:
honestly, i only have a 360(too poor to get a ps3) and im pissed at this. i mean i wouldnt mind if i had to switch discs every 30 mins if that means i get a good quality. well i guess it's time for me to save money and get a ps3.
Posted on Sep 6, 2009 16:40:22
mtmind2 says:
I'm sorry but this report is complete nonsense. If the graphics have been downgraded, then that has NOTHING to do with the 360. If the PS3 was capable of displaying better graphics for the game, then it WOULD (ff there is a PC version, the graphics would be better, so why do people insists on pretending the rules are different for consoles?). MGS4 looks great, incredible at times, but it's graphics were ALSO downgraded a little compared to the the first showing at E3 2006. That's how it is with game development. That's the reality between cinematic demos and REAL gameplay. So to blame the 360 for this is nonsense. Now when they say they're trying to "keep both versions of the game identical", AT NO POINT do they say the PS3 version is being changed due to the 360 version. This is being ASSUMED only. What they DO say is that they're aiming for 3 DVDs on the 360 and they're trying to compress everything to fit. So it clear that to keep both versions identical, they are busting their [email protected] to get the 360 version UP to the standard of their PS3 version, they are not compromising the PS3 version to accommodate the 360. So if any version is to 'suffer' as a result, then it's going to be the 360 version! As for the Japanese track. How hard? Well, have you ever thought about space? Yes Blu-ray allows up to 50GB currently, but those discs are more expensive than the typical 25GB discs used for all PS3 games except MGS4. It's clear that this game was designed for the 25GB disc, hence to include the Japanese audio would also certainly push the game over 25GB and therefore require a 50GB disc instead. For additional audio, that just doesn't make financial sense, especially since it's the gamers who will cover the cost, and the game is expensive enough as it is! As for side-quests, again assumptions, assumptions, assumptions. Firstly you don't know the exact structure of the game, secondly, what's stopping gamers having to change discs on the 360 version for those side quests? Whose to say there isn't a HDD install (like Forza 3) to cater for those side quests on the 360? So why do you assume it MUST be sequential only (i.e. disc 1, then 2 and finally 3). So again, you can't claim the 360 has changed ANYTHING in the PS3 version in that respect. Therefore if FFXIII was still a PS3 exclusive, it would be EXACTLY the same game as it is now, unchanged by the 360 (as they have said over and over again)! Hence I doubt graphically FFXIII vs will be any better, since it's running on the same multi-format game engine, but I have no doubt that if FFXIII vs remains a PS3 exclusive, certain people will still find a way to blame the 360 for any 'deficiencies' they see in the game. ;-)
Posted on Sep 8, 2009 14:58:00
mtmind2 says:
I'm sorry but this report is complete nonsense. If the graphics have been downgraded, then that has NOTHING to do with the 360. If the PS3 was capable of displaying better graphics for the game, then it WOULD (ff there is a PC version, the graphics would be better, so why do people insists on pretending the rules are different for consoles?). MGS4 looks great, incredible at times, but it's graphics were ALSO downgraded a little compared to the the first showing at E3 2006. That's how it is with game development. That's the reality between cinematic demos and REAL gameplay. So to blame the 360 for this is nonsense. Now when they say they're trying to "keep both versions of the game identical", AT NO POINT do they say the PS3 version is being changed due to the 360 version. This is being ASSUMED only. What they DO say is that they're aiming for 3 DVDs on the 360 and they're trying to compress everything to fit. So it clear that to keep both versions identical, they are busting their [email protected] to get the 360 version UP to the standard of their PS3 version, they are not compromising the PS3 version to accommodate the 360. So if any version is to 'suffer' as a result, then it's going to be the 360 version! As for the Japanese track. How hard? Well, have you ever thought about space? Yes Blu-ray allows up to 50GB currently, but those discs are more expensive than the typical 25GB discs used for all PS3 games except MGS4. It's clear that this game was designed for the 25GB disc, hence to include the Japanese audio would also certainly push the game over 25GB and therefore require a 50GB disc instead. For additional audio, that just doesn't make financial sense, especially since it's the gamers who will cover the cost, and the game is expensive enough as it is! As for side-quests, again assumptions, assumptions, assumptions. Firstly you don't know the exact structure of the game, secondly, what's stopping gamers having to change discs on the 360 version for those side quests? Whose to say there isn't a HDD install (like Forza 3) to cater for those side quests on the 360? So why do you assume it MUST be sequential only (i.e. disc 1, then 2 and finally 3). So again, you can't claim the 360 has changed ANYTHING in the PS3 version in that respect. Therefore if FFXIII was still a PS3 exclusive, it would be EXACTLY the same game as it is now, unchanged by the 360 (as they have said over and over again)! Hence I doubt graphically FFXIII vs will be any better, since it's running on the same multi-format game engine, but I have no doubt that if FFXIII vs remains a PS3 exclusive, certain people will still find a way to blame the 360 for any 'deficiencies' they see in the game. ;-)
Posted on Sep 8, 2009 14:58:15
mtmind2 says:
Oops, sorry about the double post. :-( And sorry about no paragraphs (they were there in my original post).
Posted on Sep 8, 2009 15:00:29
Final Fantasy XIII FINAL FANTASY XIII
Publisher: Square Enix
Developer: Square Enix
Genre: Action RPG
ESRB: Not Yet Rated
Release: 2010--
Wished: 2
PCN Rating: 8.0

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