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PCN Review: Exploiting Online Games: Cheating Massively Distributed Systems
Posted by Victor Dangelo | Jul 2, 2007 00:00

Exploiting Online Games: Cheating Massively Distributed Systems By Greg Hoglund and Gary McGraw

Software Security Series

Book Available Mid-July 2007

 

We at PCN were fortunate enough to be sent the latest book in the Software Security Series from Greg Hoglund and Gary McGraw.  The name of the book is Exploiting Online Games: Cheating massively Distributed Systems.  Usually we are not prone to do book reviews but with something like this an exception had to be made for our reader’s sake and it was the correct decision.  To be quite honest this is one of the most enjoyable gaming-related things I have ever had the privilege of reviewing, whether it be a game, movie, etc.

 

The common cliché with gamers out there is that in most cases, not all, but most cases, they are not all that prone to read a book for pleasure.  I am going to come out right now and state that I am one of those gamers who are not all that prone to read a book for pleasure.  It has to be something truly interesting and well-written in order for me to really get into it.  Also of course it has to be relative to gaming or technology in some sense as well.  If you fall in this category you may find just as I did that this book simply cannot be put down.

 

Exploiting Online Games is like the encyclopedia of cheating MMORPGs such as Warcraft.  If you are a novice or an expert hacker it really does not matter as you are going to find a lot of content in here which will truly get your mind going and may actually teach you a thing or two even if you already think that you know everything.  The book opens up with a terrific preface explaining why they are writing a book such as this, what is in the book, about the series, etc.  It sets things up nicely before leading into a talk about MMORPGs like World of Warcraft.

 

The great thing about Exploiting Online Games is that it truly can appeal to novices and experts.  Chapter 1 begins by stating why people may hack and cheat in online games.  It shows examples of World of Warcraft, Lineage II, the origins of hacking in games such as Counter-Strike, etc.  From there it begins to progress in a very interesting and educational manner by introducing ideas such as bots, farmers, etc.  If you do not know these terms then by the end of the book they will be second nature to you.

 

MMORPGs are big business there is no lie about it and there are a lot of people out there making a ton of money from them, as well as a lot of people getting in a lot of trouble trying to make a ton of money from them.  Once you begin to get into the dirty stuff of the book towards the latter half you will be ready to learn what these fine authors are going to be throwing at you.

Not only does this book give a basic overview of certain types of hacking methods such as macros, bots, etc.  It also adds on top of the overview by going right in and giving the code as to how these are performed.  This allows for a great deal of knowledge to be gained and could actually spawn from hackers and cheaters out of it simply because you may be very intrigued by the thought of pulling it all off.  At the same time even if it does not teach, it will help educate you to know what you are dealing with when people cheat online.

 

Exploiting Online Games is going to show you how to manipulate a user interface such as the one in World of Warcraft and it is also going to show you how to do things such as how to build a bot like the ones used to help those who simply hate the idea of grinding.

 

This extends beyond the realm of the MMORPG genre though as the authors talk in great detail about other gaming such as FPS games like counter-strike and how those types of games can be manipulated.  A lot of time is also spent talking about how these hackers can manipulate and mess with the structure of online poker in order to benefit from it and make a lot of money in the process.  Though many of these acts are criminal, the motivations are clearly explained as is the thought processes behind the acts themselves.

 

Exploiting Online Games: Cheating Massively Distributed Systems is the type of book which for any gamer is an absolute must read.  If you have ever played an MMORPG, claimed someone is cheating in an online game, or just enjoy games, pick up Exploiting Online Games and enjoy this educational and extremely interesting book. 

Highly Recommended: 9.5 

 

The Software Security Series:

This book is a part of the Addison-Wesley Security Series of software security books for professional developers.  For those interested, the other books in the series include.

 

-Building Secure Software: How to Avoid Security Problems the

Right Way
-Exploiting Software: How to Break Code

-Software Security: Building Security

-Rootkits: Subverting the Windows Kernel

-Secure Programming with Statis Analysis

-Exploiting Online Games: Cheating Massively Distributed Systems

 

 

 


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